site preparation made easy

Introducing your new best friend: the Hide Tool in VU.CITY

 

The Hide Tool is a huge update to to our previous Object Remover tool in VU.CITY, and has been developed to help set up sites correctly. It contains some of the most requested features of all time. You can remove trees, hide terrain, slice blocks of modelling and so much more.

Proposing change mainly starts with a blank canvas, our Hide Tool simplifies the site preparation process. Partially or fully clear elements within your site area to prepare it for early-stage “Create Tool” massings, visualising imported proposals, or even bringing entire masterplans into our city context.

feature overview

The Hide Tool improves upon the hide functionality of the Object Remover tool, but it also adds a tonne of extra features:

Impressively present proposals live

plot an area

You can now plot an area, manipulate its shape and hide its contents within seconds.

IMPRESSIVE ACCURACY

hide trees

Existing trees may not be suited to your site proposals. Fear not, you can now easily hide some or all of them as necessary. Make your visualisations accurate to your vision. 

Test designs in context

simplify your phasing/ iterations

 

Rename and manage your hidden areas/ groups to visualise phasing for your site projects.  

Test designs in context

hide terrain

You can hide the VU.CITY terrain, meaning that you can remove the terrain in specified areas and import your entire masterplan model into VU.CITY to fill the gaps. 

Hiding terrain also opens up sub-terranean use-cases such as visualising ground composition using our Create Tool.

GREAT COLLABORATION FOR STREAMLINED DECISIONS

slice buildings

You can now slice buildings, meaning you can draw an area through a building and hide a portion of it. 

Some new developments are extensions to an existing building, sometimes a section of the building will be demolished and updated. The slice functionality is great for these scenarios. 

MICRO-CLIMATE ANALYSIS

create groups

You can still directly select  individual buildings to create a  hidden group, but can also:
- Create multiple ‘hide groups’
- Name their group(s) of hidden objects
- Name the individual hidden buildings within a group 

Measure with accuracy

masterplans made easy

You can export your areas as a .DXF file for further work in other software. The plotted area VU.CITY exports, serves as a reference object for other CAD, Modelling and GIS environments as they are made of geo-located points in space.

HideTool_800px (1)

You can treat this area in a number of ways: 

  1. Exported areas  can be treated as cookie cutter objects in other modelling software, so that you can slice then import an exact piece of your masterplan seamlessly back into VU.CITY'S citywide context.
  2. Use it as a red line boundary in other applications.
  3. Verify accuracy by using the exported area as a geolocated reference object. 
England_Manchester_16-10-23-06-51-36_0_8K
Data-led decisions

what's below?

Perhaps you want to showcase a sewer, plumbing system or underground carpark, for example. You can now accomplish this using our Model Importer and the Hide Tool. 

What software can plotted areas be exported into?

  • CAD packages such as Revit, Autocad, Rhino etc. 
  • Modelling software such as 3DS Max, Maya, Blender, Cinema 4D etc. 
  • GIS software such as QGIS, ESRI etc. 
  • Generative software such as SiteSolve. 
Hide Tool Webinar

While the majority of VU.CITY's features are compatible with the Hide Tool, please note the following: 

 

  • Terrain can only be hidden in one overlapping plotted area at a time: If you have multiple plotted areas which overlap, and you choose to hide terrain in one of them, you can still hide terrain in another, but the terrain in the first plot will automatically reappear.
  • If multiple selection plots or groups contain the same content, only one of them can have its visibility settings activated simultaneously: This means that you can have overlapping plotted areas, several building groups that all encompass the same buildings, or even plotted areas that contain buildings already included in a building group. However, once this occurs, only one of those selection layers (with shared contents) can be toggled active at a time.
  • When you slice part of a building using plot selection, directly selecting its other half, or slicing its other half with a different plot, it is treated as shared contents, meaning the limitation noted above applies. 
  • LOD4 buildings cannot currently be sliced: This may be addressed in future releases, based on user feedback. 
  • Sliced buildings behave as complete (visible) buildings with the ZTV tool: We are hopeful that this will be repaired with the release of the Viewshed Tool. (The Viewshed Tool uses the latest optix code/library, while the ZTV tool does not in this release. It will be updated with Viewshed release). 
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